
May 3, 2010
Design Thinking Comes to the U.S. Army
Military Review, March-April 2010, ad for new Army Field Manual FM5-0
The series of events that produced this startling result began in 2006, when the U.S. Army began to overhaul a document called “Field Manual 5-0: Army Planning and Orders Production,” or FM5-0 in Army jargon. While it may appear to be a pretty arcane item, like the manual for customer service representatives in a bank, it is anything but. It lays out the core military doctrine that battlefield commanders are taught and expected to use to guide their planning and decision-making.
What might have been less expected is that in the middle of that overhaul process, the concept of design thinking entered the intellectual fray. Design’s arrival on the scene was signalled by a spate of articles in the Army’s key academic journal, Military Review, starting in 2008. It began in the September-October issue with From Tactical Planning to Operational Design by Major Ketti Davison and continued in the January-February 2009 issue with Systemic Operational Design: Learning and Adapting in Complex Missions by Brigadier General Huba Wass de Czege, retired. This was followed by companion pieces authored by Colonel Stefan J. Banach in the March-April issue. The first (co-authored with Alex Ryan) laid out a military interpretation of design: The Art of Design: A Design Methodology. The companion explained how military leaders could be taught design: Educating Leaders: Preparing Leaders for a Complex World. This pair was followed in July-August 2009 with Understanding Innovation by Colonel Thomas M. Williams.
This all makes for absorbing reading for those interested in design thinking. To me there are three notable points about the Army’s initiative: first, design is now a really big deal in military doctrine; second, the Army has gotten design quite right; and three, the struggle to get design well ensconced in Army doctrine was and remains no easy feat.
This group of articles first foreshadowed and then celebrated the inclusion of an entire chapter on design in FM5-0. Real estate in this manual is not easy to come by. The core of it, excluding the several introductions and voluminous appendices, is a mere six chapters covering 77 pages. After the overview, there are only five themed chapters — Planning, Design, Preparation, Execution and Assessment — and the third chapter of 13 pages is all about design. Those pages are well worth the read.
I found the articles referred to above by General de Czege and by Colonel Banach (with Ryan) to be particularly impressive and apt.

Banach and Ryan, “The Art of Design: A Design Methodology,” graphic, The Three Design Spaces
In the end, FM5-0 defines design as “a methodology for applying critical and creative thinking to understand, visualize, and describe complex, ill-structured problems and develop approaches to solve them” (Page 3.1), which is a pretty good definition of design. Ancker and Flynn go on to argue that design “underpins the exercise of battle command within the operations process, guiding the iterative and often cyclic application of understanding, visualizing, and describing” and that it should be “practiced continuously throughout the operations process.” (p. 15-16)
It Was and Continues to Be a Struggle
While the design component of the resulting doctrine was pretty impressive, it was evidently somewhat of a struggle to bring the artistry of design to the machinery of the U.S. Army. After reading the articles and the final document, I came to see the design transformation tasks that I have taken on pale in comparison. When Claudia Kotchka, Procter & Gamble’s first vice president of design strategy and innovation, asked me in 2005 to help her solve the problem of integrating the design work she and colleagues were doing with IDEO and other design firms into the strategy process at P&G, I thought it was a tough challenge. We had to find a way to make the fuzzy front end of design connect seamlessly to the analytics of strategy. It was not easy, but the task seems like child’s play in comparison to the U.S. Army’s figuring out a way to hard-wire design thinking into its exceedingly detailed and rigorous doctrines and processes for Planning and Execution.
Even its proponents, like de Czege, are philosophical about the difficulty of the sale in tradition-bound military: “Those who believe the military has no business in ambiguous missions and complex settings are its most ardent opponents. Then there are those who prefer the traditional approach to complexity: overwhelm and obliterate it.” (p. 12) In the midst of the fray in mid-2009, Williams entered with a stern admonition to not get carried away with the innovation of design: “The problem is, in contemporary usage, the word innovation is now just a buzzword used to sell everything from software to blenders. Its definition is now so broad that we can declare nearly every unorthodox action, thought, or event acceptable as long as we label it innovative. Whether conducting counterinsurgency operations, preparing for conventional war, or transforming to meet new and yet undefined threats, imprecision begets failures. Regulations and field manuals arrayed in lines of vague language will only serve to confuse leaders and produce well-intentioned but misguided actions.” (p. 59)
The U.S. Army has been creative, open and brave to adopt design thinking into its doctrine. But as is the case with most organizations that recognize that their world has gotten so complex that their traditional thinking modes are no longer up to the task and turn to design, the Army will have a struggle to push aside the traditions of analytical thinking to leave space for design thinking. But unlike many organizations, the Army has made a very bold start with the overhaul of FM5-0 and its embrace of design thinking.
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By Roger Martin
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